In my 2nd year of Games Design, I want to get into environment design and modelling and architectural stuff.
Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts
Friday, 13 May 2011
Restraint
Finished my Restraint last night, before midnight even, pretty amazing. Pretty pleased with result/
WIP documents (image quality looks kinda dodge in these) -
Restraint_WIP
Axe (previous model I did)
Friday, 6 May 2011
CGI assignment
Not textured in anyway yet but because I am actually realllllly pleased with how it is going, preliminary images ahoy!
My axe -
I love the handle I made
Restraint -
Possibly most pleased with this one
All have about 10 - 30 poly's to throw around, time to uv map and texture these beauties.
Wednesday, 2 March 2011
Some models from last year
Basically here is some stuff I did last year in Maya.
Stone bench, not my favourite. 115 Tri's.
This bed took possibly the most time and was the first thing I did. Also possibly the best one. 504 Tri's
This was mainly to see all my models together at the time to get relative scale and things.
These were all done for a game level I designed that was basically set in a medieval castle. May upload some shots of that at some point.
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